I feel as though I’ve been here before. Not just because there was a film called Bong of the Dead a few years ago, which my co-editor Ben reviewed, nor indeed because this very day he has reviewed another stoner horror (4:20 Massacre) but also because I’ve also reviewed a film which sounds very similar to Bong of the Living Dead – and can remember absolutely nothing about it, not even the damn title (edit: Deadheads! It was Deadheads.) All I really recall is that I thought it was basically harmless fun, though would benefit from being watched with a group of people, rather than solo (and sober). Would the same be true of Bong of the Living Dead? And incidentally, why are there so many films which marry zombies with weed? Alcohol seems oddly underrepresented for a substance which itself causes users to become shambolic, angry and hungry. I can only really think of Redneck Zombies (1989) at this moment in time, though I’m sure there are more. Still, on we go with another zombie stoner movie…
I’ll admit I was a little confused by the start of Bong of the Living Dead. At first, when our ragtag band of Clintonville, Columbus protagonists have a minor scuffle with what look like jock/cheerleader types, I assumed these were meant to be teenagers, though obviously older than that, in a Beverly Hills 90210 kind of vibe. But then other members of the gang have grown-up jobs like doctor and video store guy (they still have video stores in Clintonville) as well as beards, so my bad. The humour, the weed and the possible ramifications of a mystery bite are discussed early and loudly, and all of this even before the 80s-worship opening credits roll. You don’t win any prizes for guessing that the mysterious bite turns people into zombies, and soon the undead are walking around, as they are wont to do.
Funnily, as diehard horror fans themselves (as we’re told…oh god, are we told) the oddball gang of friends who end up holed up in a house watching events unfold are actually quite pleased that it’s the end of the world as they know it. They like zombies, They know zombies. They start strong, attacking the undead in their street and talking technique. The thing is, in practice, once they’ve offed a few, they actually find the zombie thing a lot duller than they’d expected. It’s just not as full on as they thought; there are still loads of people alive, and even TV hasn’t changed that much, with the same stuff running: in fact, the only sense of threat they are really aware of is via the TV news skits which run throughout the film – incomprehensibly incorporating a glimpse of one of our key character’s old notebooks, which we see in flashback during a different scene, into the news opening credits. Hmm. Anyway, they sit back, fill up their bong, and wait for a while. Actually, for a long while. An hour of screen time passes.
Eventually, the zombie thing intrudes a bit more forcefully into their home when a zombie gets to one of them (and it’s not as if they’re walled in, by the way – one of the characters pops in and out whenever he wants). This darkens the mood rather suddenly. To dispel the fairly static scenes which preceded this sudden spike in drama, Bong of the Living Dead now dispenses with the loud, wild-eyed intonation which came before and tries to segue into sentimentality for a while – something which just doesn’t mesh well.
Having spent over an hour doing very little, the film affords itself around 15-20 minutes for this change of direction, when really the only thing I could envision that would work here is an OTT splatter fest. Obviously constrained on the budget front, the film does incorporate some gore, via a blend of middling SFX (latex pieces with visible seams/masks, by the looks of it) and some CGI, but things never get all that grisly – which is the opposite of what I expected, after all.
The director/writers Max Groah and Tim Mayo obviously know a lot about the zombie horror genre, penning and shooting lengthy stoned chats their characters have about the likes of Fulci and Romero, and I could imagine that this sort of thing – particularly at a horror movie festival – could go down a storm. Indeed, the press release for this film speaks of the film winning an award at the Nightmares Film Festival in the US, and lots of other festival screenings lined up. Other features of Bong of the Living Dead also seem tailor-made for crowd approval, but perhaps less so for home viewing: for example the character Hal, who is by far the most wired out of a bunch of fairly wired people, shouts lines like “KICK AAAASSSS!” which would probably get a laugh from a crowd; all the scenes of people getting stoned, ditto – the film is full of glee at its own stoner sequences, though at least at the last minute this takes on some relevance to the plot.
I suspected that this was a risky venture for a solo, straight-headed viewing and I’m afraid this was the case – again. Bong of the Living Dead is harmless enough, but all rather thin and protracted, with too many regurgitated lines from other horror movies, too much in the way of time-filling domestic sequences and sadly, more lulls than laughs. Whilst it’s nice to see a filmmaker who utilised so many local extras in the film, obviously tailoring the end product towards the people who had seen the project get off the ground until, some years later, getting this release, this just isn’t enough for me as a general viewer, and people who have seen a million of these films over the years may struggle to see anything noteworthy to distinguish this one.
Bong of the Living Dead is playing select film festivals during the course of 2018.
Whilst I have something of a handle on Japanese cinema of the 70s and 80s – well, in so far as the films have made the great leap to Western screens – I know comparatively little about Chinese cinema of the same period, and in that I have to include Hong Kong/Taiwan. I’ve seen a couple of hopping vampires (hopping because they still have their winding sheets on) and a handful of crime dramas, but not a lot else. Compared to Japan, China, HK and Taiwan are, by and large, a closed book. I’m aware, though, that the director of Legend of the Mountain, King Hu, moved from acting to directing, and that the film under consideration here is oft considered to be his magnum opus. An epic it certainly is; rocking in at over three hours, it’s a lengthy, visually incredibly accomplished Chinese folk tale, which uses its ample screen time to do a great deal of quite disparate things along the way.
This entire project screams classic China: abundant landscapes are presented in a highly colourised, painterly manner, and traditional Chinese instrumentation accompanies the action throughout. Then, of course, the subject matter itself is based on ancient folklore, and to an extent this film is a piece of Far Eastern folk horror, albeit that the film never settles into this mode completely. Supernatural elements underpin the story, and the director works hard within his means to produce some subtle, uncanny scenes. But this film is many other things, to the extent that it never really takes its place in any genre, in an expected sense. It has an eye for historical detail, but also flits between being a pastoral, a romance, a reminiscence and – when it’s not adding comedic elements and the obligatory martial arts scenes to this melee – it even dabbles in Buddhist philosophy, ruminating on life, love and everything. Overall, Legend of the Mountain does a great, great deal. Well, the film is immensely long, and I’ll say it, as ever; it’s rather too long for my tastes, and despite its pleasant visuals and overall engaging subject matter, it veers from cramming in more and more plot elements to lengthy, even unnecessary forays through the woods. As it’s nearly forty years old, I can’t even say it’s falling in behind the new tendency to make films increasingly longer.
But in the 80s – a whole thirty years ago, to be precise – a film used the theme of the waxwork museum as its central plot device; not only that, but it was one of the first truly self-referential horror films, doing far more than simply utilising the waxwork museum as a straightforwardly scary setting. Whilst sharing some plot features with House of Wax, Waxwork also runs stories within stories, eventually pitching these stories against the world as we know it. It’s ambitious, it’s novel – and it’s such fun.
The nature of each waxwork tableau is significant. Each functioning as a distinct story (and I’d honestly have happily seen each and any of them turned into a film of their own) the waxworks feature a panoply of entertainment and horror film archetypes: there are circus acts, historical murders, Gothic fantasies and a whole host of famous monsters. In the first sequence, the werewolf story even references Universal’s take on the werewolf myth, using the ubiquitous silver bullets which were the invention of the 1930s script. Later on, we come up against mummies, vampires, zombies, even the Phantom of the Opera: the whole film is a love-letter to both old and new horror, with a cast of older actors, several of whom, like Patrick Macnee, had long worked in horror cinema, featuring alongside new actors like Zach Galligan – fresh out of the hit kiddie horror Gremlins, and forever associated with this decade in film.
Is it just me, or does the ‘found footage’ craze of the past fifteen years or so seem to have died back a little of late? This sub-genre seemed to dominate indie cinema for what seemed like forever, becoming infamous as a go-to model for those on a shoestring budget. Well, found footage films are still out there and they’re still being made, though to be fair, a Hungarian ‘horror comedy’ found footage is a new one on me. This would be A Guidebook to Killing your Ex, then, written and directed by
The decision to use the found footage framing style makes sense here in many respects, though in common with many other films within this genre, there are a few head-scratching moments. These completed films (this one held in police files post-case) apparently pop up in the form we see them, which suggests (as above) that some sort of editing is going on before films are recovered or, perhaps, that those who find the films edit them into some sort of shape before they’re seen – in which case, the inclusion of things such as John Doe tucking into a meal are odd things to keep in. See also: someone speaking the immortal line “What is the camera for?” Maybe I’m alone in getting hung up on these points, but I think it’s interesting; standard, edited-by-omniscient-storyteller films don’t bring these issues with them. I mentioned that the film had much in common with the ‘mumblecore’ genre, too, and it would seem that lots of the dialogue is improvised – though Doe does look off camera from time to time rather than into it, which means, perhaps, that he is looking at cues. This improvised dialogue – which is reasonably sparky and engaging – is far easier to see as associated with mumblecore than it is to see the film as a whole as a comedy, or a straightforward horror for that matter. There are some absurd elements which veer towards humorous, and in terms of horror there is some slightly grisly footage, but overall, A Guidebook to Killing Your Ex feels a lot more like an experimental , dialogue-heavy film than either a horror or a comedy. Its refusal to sit comfortably in either of the bigger genres is to some extent a strength, but may mean it’s trickier for the film to find its audience.
The very opening scenes of The Lodgers speak to the key themes of the film as a whole: a young woman, sitting alone by a lake at night, preoccupied by her thoughts, suddenly flees back to a dilapidated mansion house when she hears the clock striking midnight. This is the first, but not the last nod to the darker side of fairy stories; stories which the film references in abundance. Especial menace surrounds a trapdoor in the house, which bubbles and threatens with dark water as the girl returns; there are sinister forces at work here, and the girl is obviously terrified.
Meanwhile, an Irishman who has been away fighting for the British in World War One returns to the village, going home to his family business – the local grocers. This is Sean (Eugene Simon – best known as cousin Lancel from Game of Thrones, the Lannister who goes full Sparrow). His reappearance causes inevitable ripples of anger around town, coming as it does at a particularly heated time in Anglo-Irish relations; however, as his mother owns the only shop in the area, he soon meets the distinctly aloof Rachel, though his initial attraction to the girl is clear. Rachel, meanwhile, receives a letter from England which jeopardises her and her brother’s isolated existence in the house, and as her oppressive home life becomes even more unbearable, even terrifying, she no longer repels Sean’s attempts to help.
I think everyone must remember the first time they saw Dead Alive – or, to give it its UK title, Braindead, where it released in the spring of the same year (May). There are other titles in use, all of which show that distribution companies took the film very much in the spirit it was intended. As well as the expected variants on ‘braindead’, in Spain a line of dialogue from the film gives us the title, Your Mother Ate My Dog; in Brazil, they opted for Animal Hunger; Hungary, a literal nation, simply went for Corpse! (exclamation mark included). All in all, the variety of titles around the globe do a fair job of summing up the film’s plot and vibe.
It’s the 1950s, and a naturalist expedition into Skull Island, Sumatra (ring any bells?) to find a specimen of a rare species – a ‘rat monkey’ – ends in a bloody incident which can’t be patched up, not even with a bit of Dettol. These little buggers are dangerous, it seems, being the warped offspring of local monkeys and slave-ship rats, and only amputation (even of the head) can be used to treat their bites successfully. Lesson duly noted. Back home in New Zealand, overbearing mother Vera divides up her time between Wellington Ladies Welfare League duties and stopping her grown-up son Lionel from growing up any more than is strictly necessary. When he starts dating a local girl, Paquita, Lionel decides to take her for a lovely day at the zoo. Vera, who isn’t too keen on her son fraternising with an Experienced Girl like Paquita, goes along to spy on them. Our rat monkey friend is by now installed and on display, but when Vera gets too close to its cage, it sinks its teeth into her, ruining her dress into the bargain. It looks as if she’s won this round, as Lionel immediately escorts his injured mother home, but she soon falls sick. Really sick. And it seems as though whatever condition she’s picked up from the monkey, it’s contagious. Lionel is one of life’s copers, but he soon loses control of the situation, despite doing what he can to keep his mother (and some unwitting houseguests) ‘calm’. Except, oh, he makes a singular error, prompting the closing sequence to end all closing sequences…
More than this, Dead Alive is confident enough in itself to do a few new things with the idea of the zombie. Lionel has his hands full with the little house gathering he ends up with, but probably didn’t expect to have to contend with two of them falling for each other. The only people consummating anything in the film are corpses; weirder still, these corpses end up doting on a new arrival soon afterwards. Cinema had brought us monster offspring, but never clowning like this. Parenthood doesn’t exactly get an easy run in the film, at any point, and forging the guise of a happy family gives us one of the film’s most outrageous scenes. Baby Selwyn – with Lionel haplessly trying to look after him – gives us the best parody of the proud parental walk in the park, probably ever, especially when Lionel starts punching the little bleeder before shoving him in a duffle bag, under the astonished eye of a gathering of genteel looking women. “Hyperactive,” apparently. There’s still a shock value in having a character doing anything to ‘The Children’, even if one of them is a zombie, so this is another expectation Jackson plays fast and loose with, as well as showcasing Timothy Balme’s tremendous skills as a decent man on the edge of losing his mind. When I first saw the park sequence, I had to watch it again straight away. I wasn’t sure if I had really seen a man doing that with/to a pram. (I re-watched the sequence to write this feature, and yep, it’s still enough to make me cry laughing. I mean, how could you not?)
My relationship with the Hellraiser sequels is ambivalent at best, hostile at worst; as I’ve said previously, the first Hellraiser
In the melee, there are some decent ideas here. The idea of an affinity between deviants and demons is of course nothing new, but exploring it in a modern, urban setting still has some promise, lending old Judeo-Christian ideas a grimy horror patina. The idea of being judged at the Pearly Gates is transformed into a demonic admin exercise here – it’s different, and it has potential. Although the presence of T&A doesn’t exactly fit in with the other monsters in this mythos, these scenes are book-ended with material which gets close to the dark, maggoty horror of the first two Hellraisers, and a few moments in the script display some love and knowledge of the source material, which at least shows that Tunnicliffe isn’t just winging it here. As for Pinhead himself, well – when he’s on screen, he’s…okay. He’s blank, rather than malevolent; his garb has obviously been simplified for reasons of expediency, but the make-up is reasonably good. We have to remember that Doug Bradley wasn’t exactly able to shine in his last few appearances in his hallmark role, either, so as far as the sequels go, Taylor does a reasonable job with what he has.
The Company of Wolves (1984) really is a force of nature – a vivid array of stories-within-stories which capture the insurrectionist tendencies of Angela Carter’s book, The Bloody Chamber, a collection of familiar fairy stories reworked into unfamiliar forms. The film brings several of Carter’s tales to the screen, albeit via a new, modern framing device, one which links the humdrum with the imaginative, showing ways in which these two states overlap and influence one another. Ambitious, aesthetically-pleasing and intricate, it’s a film which has a diehard fan base, but perhaps has always struggled to attain the audience – or the appreciation – it merits, coming as it does at the tail-end (pun noted) of a number of grisly werewolf flicks and a growing appetite for the gory, not the Gothic. But there’s much to reward the viewer in The Company of Wolves, and now – with James Gracey’s book about the film – it yields up more still in this observant and scrupulous study.
The book also offers detailed comment on the film’s use of symbolism, its impact on cinema and its legacy in film (the likes of Pan’s Labyrinth, for instance) and of course an engaging chapter on lycanthropy. This section of the book eventually brings us full circle, discussing the history of lycanthropic cinema, but before then we go back to the origins of the werewolf myth and its evolution through literature – noting that male and female lycanthropes have tended to receive very different treatments, something which has seeped into cinema, too.
How short can you – legitimately – make a cinematic scare? There are people who would say that a second is enough, but these people are probably discussing jump-cuts. Jump-cuts aren’t scary; jump-cuts are the equivalent of someone screaming BOO! into your ear to trigger a reflex reaction. Most people need – and expect – rather more than that – but the question remains – how short can a film possibly go?
I try to make it a point never to openly roast films just for the fun of it; whatever I say about a project, I try to ask myself whether I’d be happy to say it in front of the filmmaker themselves, and I try really hard to remember that real people out there might have poured a lot of effort into their movie. So, with that in mind, I did try to stick to this with regards The Curse of the Witch’s Doll (2017), and not only because I was the one who chose to watch this screener – I made the decision. So all told, in this case I would definitely say these things in front of the people responsible for this film, and it turns out to be physically impossible to talk about it without an air of exasperation bordering on a good roast. To do otherwise would be worse than dishonest. Alright, so let’s get on with it.
A missing child is meant to be a cataclysmic event in a person’s life, but no one in this film seems massively bothered. To be fair, I feel that the cast are making an effort with what they’ve been given, but they come across as self-conscious, and certainly not expressive of any great concern – not the mother, not the detectives who pop in once or twice and do little else, and not the landlord either. You could possibly argue that as ‘things aren’t what they seem’ (yes, the film attempts THAT plot twist) then this is reflected in the performances, but actually I don’t think so – I’m not prepared to do the work here to justify what I’ve watched. Add to this a script rammed with stock phrases like “we’re doing all we can” and a bewildering array of lighting and sound problems, and it’s devilishly hard to suspend your disbelief. Additional attempts to add dramatic interest by changing tack invariably fall flat, because it’s not possible to believe in anything up until the point of the plot shift anyway.
The ‘mockumentary’ format has been used to interesting effect over the years; note that I said ‘mockumentary’ rather than ‘found footage’, a sub-genre which usually conjures more questions than it can ever answer. There are some important distinctions between the two. Strawberry Flavored Plastic dodges the most typical question asked during found footage, which is ‘why are we/you filming?’ by positioning itself as a film about filmmaking, detailing what two filmmakers are willing to go through in order to see their unique angle through to a completed piece of work. In this, it’s reminiscent of a couple of older films – Man Bites Dog and Resurrecting The Street Walker perhaps, though far more subtle and psychological than either of these predecessors.
This is a slow-building film with ample philosophical elements: our killer spends a lot of screen time pondering the nature of his crimes, after being asked a range of questions by two young men eager to understand what motivates him. Noel is very much the key character here, thanks to an absorbing performance by Aidan Bristow; it’s oddly difficult not to warm to his character, although he is capable of terrible things. Perhaps there are some similarities with early seasons of Dexter here (the ‘unscratchable itch’ and the ‘dark passenger’ are similar ideas), albeit we are never made party to Noel’s internal thoughts in the same way – not if he doesn’t want us, via the film, to know about them. Noel manages to dominate Ellis and Errol’s lives even when he disappears for periods of time. However, despite Noel’s overall dominance of the screen time, the two naive but very driven filmmakers gradually emerge as characters in their own right, not just guys behind cameras. We see them beginning to appreciate the strange quandary they’ve brought upon themselves – and, via them, the film explores the pressures of filmmaking: when is it time to call time on a project? When must you call ‘cut’ for good? When does a good documentary end?